Add The Best Hero Classes to Lead Your Tower Rush Army
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<br>Many modern iterations of the genre have introduced powerful 'Hero' or 'Commander' units to lead the charge.<br>
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<br>Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.<br>
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Heavy Melee Commanders
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<br>These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.<br>
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<br>When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.<br>
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Always support the bruiser with anti-air units.Don't trigger their ability too early.Use them defensively to absorb elite barbarian pushes.
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The Ranged Support Class
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<br>Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.<br>
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<br>When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.<br>
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Ability TypeBest ScenarioStealth/InvisibilityUse to secure the final hit on a critical buildingMinion GenerationUse defensively to instantly surround and destroy a heavy tank
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Mastering Your Main
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<br>Ultimately, the best hero is the one that perfectly complements your natural tendencies and preferred deck type.<br>
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<br>Once you find the leader that clicks with your brain, stick with them and master every single interaction.<br>
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